Wednesday, March 4, 2009

Top Fun's Top 200 Enchantments: Part XX

#140: Contamination
Here's an enchantment that costs three mana and can win the game. It needs a steady supply of creatures to sustain itself, but that's easy enough with black decks. Remember Breeding Pit? That'll work. A more popular one is Nether Spirit. If your opponent isn't playing black, well, you win. It's a thing of beauty. Even against partially black decks, Contamination puts your opponent at a huge disadvantage. Unless your opponent is playing monoblack, Contamination is one of the most devastating cards you can possibly play. If you try to use it a lot in casual games, I'd imagine people would either refuse to play you or start using only monoblack decks against you. But it is a very good card and more powerful, in terms of the effect it can have on an opponent, than any enchantment this list has featured so far.

#139: Bad Moon
Aggressive black decks have a variety of choices for cards that let their creatures do more damage and end the game sooner. Bad Moon is the original. And it's the best. If you hit your opponent with four attackers (which is quite possible), the boost from Bad Moon is doing damage equal to what Lurking Horror would be doing. The boost toughness is less important, but also helps, since your 1/1's become 2/2's and your 2/2's become 3/3's. Like Contamination, Bad Moon is less effective against other black decks than it is against nonblack decks, but if the rest of your deck complements the effect better (like using creatures with first strike), you'll still be at an advantage. Bad Moon is too good to pass up for almost any monoblack aggro deck and, I think, is one of those cards important enough to be in any player's collection.

#138: Manabarbs
While the effects and applications of most of the recently featured enchantments have been fairly simple, Manabarbs produces a simple effect with a myriad and often unexpected applications. This is the sort of enchantment that probably deserves a lengthy article all to itself, detailing the various ways to use this card effectively and providing sample decklists. But as I'm not much of a Manabarbs specialist myself, I'm not really the person to do it. And this isn't the place for that anyway. I'll say that I used to use Manabarbs in a deck with Urza's Armor and Pestilence and it was pretty cool, but that was a long time ago. Manabarbs also works nicely with Black Vise. And if you want to be fancy, there's Tamanoa. But like I said, I'm not about to list all the synergies Manabarbs has. Go figure out your own Manabarbs deck. Actually, I should build one myself...

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