
#39: Zur's Weirding

#38: Opalescence
This is one cool way to kill someone. Any enchantment, even one that's normally useless, becomes a potential source of damage. The most famous way to use Opalescence, and the one I've faced the most, is with the Replenish/Attunement engine. Use Attunement to dump enchantments into your graveyard, then play Replenish to bring them all back, including Parallax Wave and Parallax Tide to get rid of the opponent's lands and blockers, with Opalescence making all of those enchantments into an easy killing machine. But really, there are better uses for both Replenish and Opalescence. Actually, both are great in Enchantress decks, since you're playing lots of enchantments anyway. But my favorite use for Opalescence is to simply play defensive enchantments like Oblivion Ring and Propaganda, with Opalascence to turn that defense into a sudden and very potent offense. Just keep it away from Humility, please.
#37: Opposition
Without a doubt, one of the most powerful blue enchantments of all time. Opposition pretty much always does the same thing: locks the opponent out of the game. But the way in which it does this is highly variable. You just need creatures and preferably a lot of them. Token generators are good. Deranged Hermit is five creatures in one card. Sengir Autocrat is four. There's even Bitterblossom. Or Sliver Queen. Anything works, really. Static Orb might be best, though, keeping all of your opponents artifacts, creatures, and lands tapped while you only have to use Opposition the two things Static Orb lets him untap and on Static Orb itself at the end of his turn. Even without Static Orb, Opposition can easily give you control of the board. If your opponent has too many permanents or you're short on creatures, you can choos to either keep your opponent's creatures at bay and swarm over him with your extras, or you can just tap his lands during his upkeep and cut off his mana for spells. Either way, you have the advantage.

#37: Opposition

#36: Cadaverous Bloom
We sort of already have this one covered. Al0ysius already posted his version of the Prosperous Bloom or "ProsBloom" deck several months ago. It can be found here. He also made an Enchantress Bloom deck, which can be found here. Using Cadaverous Bloom is generally going to be the same as it is in those two decks. It can also be used with Yawgmoth's Bargain, but that's sort of like using Necropotence with Zur's Weirding. Both combos are good, but you're using really broken enchantments (in Necropotence and Bargain, respectively) anyway, so of course they work. I suppose it would also be possible to use Cadaverous Bloom for non-combo mana acceleration, but why would you? The thing is so perfectly built for use in combo decks it's unreal. If only it costed less. Oh well, go read those articles.

No comments:
Post a Comment